AI Insights · Timothy · January 2023
Top 5 Stickman Games on iOS in the US for Q4 2022
In Q4 2022, the top Stickman games on iOS in the US showed varying trends in downloads, revenue, and active users, with some apps experiencing steady growth and others showing mixed results.
In Q4 2022, the top Stickman games on the iOS platform in the United States displayed diverse performance trends. Here's a detailed look at the key metrics for each of these popular apps.
Stick War: Legacy from Max Games Studios saw its weekly revenue fluctuate throughout the quarter, peaking at around $10.5K in late November and late December. Weekly downloads showed an upward trend, reaching approximately 10.3K in the last week of December. Active users increased gradually, starting from 25.3K in late September and rising to 27.8K by the end of the quarter.
Stickman Legends Offline Games by Zitga experienced a mixed performance in weekly revenue, with a high of $2.9K in mid-October and a low of $1.6K in late November. Downloads decreased slightly over the quarter, starting from 6.3K at the end of September and dropping to 4.9K by the end of December. Active users showed a slight decline from 11.2K to 10K over the same period.
Stickman Hook from MADBOX had strong weekly download numbers, peaking at 44K in late October and maintaining high figures throughout the quarter. Revenue remained relatively stable, with minor fluctuations, peaking at $817 in late December. Active users were consistently high, starting at 193K in late September and reaching 213K by the end of December.
Stick Battle: War of Legions by DIVMOB CO., LTD showed a steady increase in weekly downloads, reaching nearly 2K by mid-December. Weekly revenue began at $0 but saw a peak of $1K in mid-December. Active users also increased, starting from 4K in late September and reaching about 4.7K by the end of the quarter.
Stickman Soccer 2018 from Djinnworks GmbH had a steady increase in weekly downloads, peaking at 3.7K in late December. Revenue also saw a gradual rise, reaching $677 in mid-December. Active users increased, starting from 4.8K in late September and peaking at 8.5K in mid-December before slightly dropping to 7.9K at the end of the quarter.
For more insights and detailed data, visit Sensor Tower.